Minimum-Time Reachability in Timed Games

Thomas Brihaye, Thomas A. Henzinger, Vinayak Prabhu, and Jean-Francois Raskin

We consider the minimum-time reachability problem in concurrent two-player timed automaton game structures. We show how to compute the minimum time needed by a player to reach a target location against all possible choices of the opponent. We do not put any syntactic restriction on the game structure, nor do we require any player to guarantee time divergence. We only require players to use receptive strategies which do not block time. The minimal time is computed in part using a fixpoint expression, which we show can be evaluated on equivalence classes of a non-trivial extension of the clock-region equivalence relation for timed automata.

Proceedings of the 34th International Colloquium on Automata, Languages, and Programming (ICALP), Lecture Notes in Computer Science 4596, Springer, 2007, pp. 825-837.

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